
- MERGE PLUGINS MOD ORGANIZER 2 INTEGRATION ZIP FILE
- MERGE PLUGINS MOD ORGANIZER 2 INTEGRATION PORTABLE
- MERGE PLUGINS MOD ORGANIZER 2 INTEGRATION MODS
- MERGE PLUGINS MOD ORGANIZER 2 INTEGRATION PASSWORD
Fixed issue running executables in MO2 when MO2 is installed in a folder with a space. Fixed selecting a newly created profile with the "select" button in the profile dialog. If an instance called "cache" suddenly appears, you can just delete it. Fixed "cache" folder being created and considered a new instance. MERGE PLUGINS MOD ORGANIZER 2 INTEGRATION PORTABLE
Fixed using custom paths in the instance setup wizard for portable instances. Fixed ampersands being displayed in the instance setup wizard. Fixed download status not ordering by newest files first. Fixes for detecting updates from Nexus. This should fix the dreaded "Trying to find file with no name" error in the log. All Bethesda games: Fixed issues related to plugin names with period in them, e.g., "foo2.0.esp". All Bethesda games: Fixed the fact that "foo.asdf_esp" would be considered an. All Bethesda games: Fixed possible issue with locating the My Games directory. Fallout games: Fixed possible issues with profile-specific files. TTW: Fixed script extender plugin checker.
Added setting to "Show menubar when pressing Alt" (enabled by default). These are now replaced with "STEAM_USERNAME" and "STEAM_PASSWORD". MERGE PLUGINS MOD ORGANIZER 2 INTEGRATION PASSWORD
If you entered your Steam username and password into MO2, had debug logs enabled, and used MO2 to start Steam, your Steam username and password would appear in the logs. This replaces your Windows username with "USERNAME" as people keep using their real names for this. Added feature to scrub potential personal information from logs. Skyrim VR: Added setting to allow Enderal and Enderal SE downloads. Oblivion: Added setting to allow Nehrim downloads. Added support for bypassing Origin DRM (see GameOriginWatcherExecutables in game_da2.py). Added support for detecting Origin games (see GameOriginManifestIds in game_da2.py`). Most of these were provided by the community so thanks to JayLCypher, dekart811, erri120, Falsellyu, jimfcarroll, ddbb07, EzioTheDeadPoet, and ZashIn!. Please refer to the discord for any questions. As usual, what "support" means for these games can be somewhat limited.
Warning: it can be extremenly basic in some cases. Added basic game support for Black and White 2, Daggerfall Unity, NieR:Automata, Nehrim, Starsector, Star Wars: Empire at War, Subnautica, Subnautica: Below Zero, Vampire - The Masquerade: Bloodlines, Dragon Age 2, Grand Theft Auto: The Trilogy - Definitive Edition, Mass Effect Legendary Edition.\venv\scripts\Activate.ps1Īctivate env if using CMD: call venv/scripts/activate.batĪctivate env if using CMD: call venv/scripts/activate. Run the following inside this folder: python3 -m venv venvĪctivate env if using PowerShell. optional: Hide by moving the plugin file to the optional directory inside the mod.mohidden: Hide using the MO2 virtual file system by adding.You can choose between the following plugin hide methods by changing the hide-type setting: If you still want to use Merge Plugins Hide for example to keep track of the state of the plugins that are merged and quickly enable/disable them you can also set the hide-type to disable to use the same method as zMerge uses. If you use this zMerge will disable the plugins for you.
MERGE PLUGINS MOD ORGANIZER 2 INTEGRATION MODS
Note: When using zMerge to merge mods Mator recommends to use zMerge's built-in functionality to disable plugins. The plugin will be added to the Tools (icon with puzzle pieces) menu.
MERGE PLUGINS MOD ORGANIZER 2 INTEGRATION ZIP FILE
zip file from the release page and extract it inside Mod Organizer 2's plugins/ folder. Sync Mod Order: Sync mod order from current profile to another while keeping the (enabled/disabled) state intactĭownload the latest.Merge Plugins Hide: Hide / unhide plugins that were merged using Merge Plugins or zMerge.